Kamis, Juli 02, 2009

Rohan - Dragon Knight Quest Guide

So you’ve hit level 50 and the wait is over…








Not quite. Looks like you still have to do one more thing to become a Dragon Knight.
1. Start by going to the NPC Surbhar in Rev’Deca. He will ask you to seek out another NPC, Talia.




























2. Talia is located at the Downstream of Shamar River bindstone.































3. She will ask you to find a Statue of a Wailing Dragon, which is located at the entrance of the Black Dragon Sanctuary.



































4. After this, you need to speak with an NPC named Guliermo, located at the Dragon Eyes bindstone.































5. Head back to Surbhar for the next part of the quest. He will ask you to deliver “the Remnants to the Altar of the Late King”, which is located at Ferdinant’s Mausoleum.































6. After this, you will need to speak with Camila, an NPC located at the Caronia’s Tomb bindstone.































7. Camila will give you a quest where you need to get 3 items, one after the other.



1x Sealed Red Blade - Dropped by Fire Drakes
1x Sealed Black Blade - Dropped by Black Drakes
1x Sealed Silver Blade - Dropped by Glacial Drakes

Note: These are also rare drops, so don’t expect them to fall after a single kill.

This is definately the hardest part of becoming a dragon knight.
- All these dragons are located deep within Caronia’s Tomb and you are expected to kill them in there.
- There are also a couple known locations outside of dungeons where you can find fire and black drakes.
- They are also located deep within the Black Dragon Sanctuary, which has a layout almost identical to Caronia’s Tomb.

If you have some friends who can party with you, or you’re very strong and have confidence in your abilities, you can head straight into Caronia’s Tomb and tear up some drakes. For the rest of you who probably aren’t as strong yet are still thinking of soloing this, I’ll go over where to find Fire / Black Drakes outside of the dungeons, which is the route I took when I did this quest. (However, I should say here that you’re going to have to go into the dungeons anyways to kill the glacial drakes, so you might as well suck it up and bear with going straight into the dungeons. Either that, or become stronger, because getting only the red and black sealed blades isn’t going to make you a DK, or even complete this part of the quest anyways).

There is one Fire Drake which spawns in Flame’s Cove. Its level 55 and surrounded by level 50 Flame Sprites but those shouldn’t be a problem.
Just kill the Fire Drake until you get the Sealed Red Blade. This took me 5 tries.































There are a whole bunch of Black Drakes which spawn in Myrtle Woods at D8. There are some tough monsters on the way there which are level 55+, but your mount should be able to run past them all. There is one Black Drake near the main road that spawns apart from the others, so there should be no problem dealing with it 1-on-1. Kill that sucker until he drops the Sealed Black Blade. This took me 4 tries.































Now for the Glacial Drakes.
Sorry, but as of this moment, I don’t know of any Glacial Drakes that are outside of dungeons. So for now, you are forced to head into Caronia’s Tomb or the BDS. I tried the BDS first, but did not make it. I wouldn’t recommend going there. Getting to the drakes isn’t a problem, but the drakes are in groups of 3-4 and are all stuffed into this tiny corridor. If you’re only level 50, they have montrous aggro on you and I found myself fighting 6 at a time (a combination of red and black drakes), also due to the fact it took me forever to kill each one so they would respawn faster than I could kill.

IMO, Caronia’s Tomb is much easier than BDS when you get to the drakes. They spawn in smaller groups and are much more spread out. You should only need to fight 2, maybe 3 at a time max, which is much more feasible than 6.













It just so happens the first group of Glacial Drakes you encounter in Caronia’s Tomb is a group of 2 and they are both seperated from other mobs at a corner of a hallway, just waiting for you to kill.



















So go ahead and kill them until you get your Sealed Silver Blade. This took me 3 tries.

















If you’ve made it here, then you’re done with the hard stuff. The rest is pretty smooth sailing.

8. Upon returning to Surbhar, he will tell you to speak with Bahadur, who is located in the palace of Rev’Deca.































9. Kill the boss, Adharmha.



Bahadur will ask you to obtain a Karbara’s Contract, which you get from killing a boss called Adharmha located in the Forest of Enlightenment at F4. She is a piece of cake, but does have the ability to stun you, so be careful anyways.































10. Report back to Bahadur and he will tell you to see Surbhar again.





















11. Congrats! You are now a Dragon Knight.

Rohan - HUMAN Guide

A Detailed Guide to the Guardian Class

A lot of the other class forums seem to have guides for classes, so I feel like it's about time we have one dedicated thread to the Guardian class. I know a lot about the class as I have played both a strength build and a dexterity build both with very good gears. I also have witnessed first hand the strengths and weaknesses of both builds as I PvP a lot =)

**These views are just my opinions and are based on my personal experiences. As always, your opinions are welcome should you decide to share them.**

Alright, on to the good stuff:

Base Stats
Strength Build: Most people follow a 3:1 strength to vit build. This is a good starting point as you will do pretty decent damage with decent gears as well as have the HP boost to survive while grinding. However, as a strength build you still need to accommodate for dex in your build so that you can hit mobs every hit without missing. Personally, I stayed with base dex all the way up until level 60 where I was able to use four Wings of Solemn Death (15 strength, vit, dex). I made up for my lack of dex by utilizing level 1 Invoke (20% boost) and dex accessories. If you are not a member of the Exchange Market, I suggest still using dex accessories so that if you ever do get your hands on a Wings of Solemn Death, you do not have too much dex (unless you wish to have it that way, I know many Guardians who do).

Dex Build: This build is often referred to as a cash-user's build as it is incredibly gear-dependent. I don't suggest using a full dex build, but instead a 3:1, 4:2, 6:2 dex to vit stat distribution. Many people just put in 1 or even 0 points of vit per level in order to maximize their critical hit damage, but remember this: you will be a crit-based build and should have little problems taking down players as high above you as 5-10 levels depending on your level and weapon.

Hybrid Build: This is the most powerful build for a Guardian there is but it's very gear-dependent. Without the proper weapons and armor, you will be squishy (lose more pdef than you think you would from the strength/vit you lose per level) and an easy target to take out and if you don't have the proper weapons then you won't be taking advantage of what the hybrid build offers -- steady base hits with devastating crits. The majority of your stat points should still be going into strength, with a point or so going into dex every level. 2:1:1 strength-dex-vit or 3:1 strength-dex is the preferred build here. Unless you are very experienced, I suggest the 2:1:1 simply because as a new player it is hard to survive without any vitality at all...especially if you don't use EM or have high level mains where you can farm the necessary boss drops.

Skills
The base Human skill tree looks vastly different for both builds. Starting with the absolute minimum, these are what they should look like:

Strength Knight:
5 Imbue
1 Taunt
5 Rising Might
5 Sharpen Blade
1 Invoke

Dex Knight:

5 Imbue
1 Taunt
5 Protection
1 Psychic Crash
5 Crash Above
1 Sharpen Blade
5 Invoke
5 Bless Shield
5 Charge

Psychic Crash and Crash Above are HIGHLY recommended as even towards end game you end up having a pretty ridiculous amount of free points...I just suggest getting this as every Dex Guardian IMO should have this possible 3rd stun. You don't have to level it right away in order to save points for the Guardian tree (mainly because you use a lot of points on the Knight tree as it is), but it's definitely a must-have by end game IMO.

Hybrid Knight:

5 Imbue
1 Taunt
5 Rising Might
5 Sharpen Blade
5 Invoke

The only difference between a Hybrid build and a Strength build on the first tree is Invoke. It's a must-max for the Hybrid build, while the Strength build doesn't really utilize it at all.

Now, as a strength build myself, I highly suggest putting 5 points into Sharpen Blade. When you turn 50 and get Sword Mastery, these are amazing buffs to have on that help greatly with PvP against players close to your level (not to mention PvE, too). I have said this so many times before, but weapon damage is one of the most underrated things in this game. Many players try to be 'cheap' and save points for the more flashy skills like Order Swing and Crazy Standing...but with this bare minimum build you will have plenty of points to max all of the necessary skills on the Guardian tree as soon as they become available.

Why not Protection? If you really do want this buff, go for it...but it doesn't prove to be very useful until you are wearing Ka'el or Edwin armors. IMO those 5 points are better spent elsewhere altogether as a strength Guardian, as I just get the Defenders/dex Guardians to buff me with it if I need it. It is a nice buff to have to be nice to the people in your party (puller, mage, healer), but it's still not very useful until later on in the game.

On to the Guardian tree...

Strength Guardian:
5 Sword Mastery
1 Taunt Roar
5 Rush
5 War Cry
5 Crazy Strength
1 Final Crash
5 Crazy Standing
1 Blue Drain
5 Order Swing
5 Heavy Weapon
5 Crit Aura
1 Roha's Blessing
5 Knight Symbol
5 Stone Skin

Skills that should be maxed as you get them: Rush, Crazy Strength, Crazy Standing, Order Swing

Dex Guardian:
5 Physical Blow
1 Taunt Roar
5 Rush
5 War Cry
1 Crazy Strength
1 Final Crash
5 Crazy Standing
1 Blue Drain
5 Order Swing
5 Heavy Weapon
5 Crit Aura
1 Roha's Blessing
5 Stone Skin

Skills that should be maxed as you get them: Physical Blow, Rush, Crazy Standing, Order Swing, Crit Aura

Hybrid Guardian:
5 Sword Mastery
5 Physical Blow
1 Taunt Roar
5 Rush
5 War Cry
5 Crazy Strength
1 Final Crash
5 Crazy Standing
1 Blue Drain
5 Order Swing
5 Heavy Weapon
5 Crit Aura
1 Roha's Blessing
5 Knight Symbol
5 Stone Skin

Skills that should be maxed as you get them: Rush, Crazy Strength, Crazy Standing, Order Swing

These are still just the basic skill builds to follow. Throughout all my time spent doing PvP, I rarely wish for a longer duration of Roha's Blessing, yet love Stone Skin being maxed due to how it lasts for the entire duration of Order Swing. If you wish to have Roha's Blessing do the same, level 3 lasts for 30 seconds. With these skill distributions, there will be plenty of points left over at level 62 and above to work on the rest of your tree to make your character fit your playing style.

Accessories
Strength: Pre-60, I suggest using dex accessories in order to make up for the lack of dex in the stat build. Post-60, four Wings of Solemn Death are the best way to go until R4 boss drops start becoming more common. On Marea, hardly anybody has them and I don't think anybody has a full set of any R4 boss drops yet. If you are not a member at all of the Exchange Market, try to keep your dex even or slightly above your level and with the other accessories you can use strength and vit.

Dex: Pre-60, use any combination of dex/vit accessories as these are the only two stats you should ever be putting points into. Post-60, I still suggest using Wings as you get an extra 60 physical defense from a full set as well as 15 dex and 15 vit on each accessory. The same applies for dex as strength -- until R4 drops become more common, Wings are the way to go. If you don't have an EM membership, dex and vit accessories will work just fine.

Hybrid: You can get away with using any accessories that add strength, dex, or vit up until level 60 where you should be using four Wings of Solemn Death. You don't have to worry about making up for your dex with accessories because you should be adding it every level or so (since that's kind of the point of a Hybrid) and you shouldn't have any problems missing.

Weapons
Strength/Hybrid: You should always try to use a Unique weapon if you can make one. If not, at least try to forge Rare weapons in order to benefit from the option stones. For the 1st and 2nd unique weapons, you should be looking for +strength, +vit, and +dex -- in that order. Starting with the 3rd unique, you should find weapons with +melee attack percentage as high as you can get it. Why not until the 3rd unique? At a low level you will not benefit as much from the melee attack bonus as you would the strength bonus since each point of strength is equal to 3 melee attack. Which option stones should you use? HP/MP leech for PvE, damage drop/attack speed/critical percentage for PvP.

Dex: All weapons (daggers) should be made with +dex or a mix of +dex and +vit and should be using 4 crit option items when forging the unique. Playing a dex build with anything but a unique critical percentage dagger is just flat out painful and I do not suggest it.

Armor
All Guardians should look for high +physical defense bonuses as a first priority. We are a melee class and will always be taking hits, so physical defense as high as you can get is ideal. Magic defense is very nice to have as well, but is not really necessary until late game (80+). By then, you can get full armor sets with great physical and magic defense from solo quests and then make them into a nice Edwin set.

Which pet should I use?
A Strength build should use either a Soft Kahto, Molly, or a Honey Bear. I'm a firm believer in the in-game pets being the best as I have found that the Hawk did not help and the Tiger is just not necessary. The only Item Mall pet that has proven useful is a Dragon, but even that isn't useful until a high level when it starts doing good damage. Personally, I use a Soft Kahto because chasing down Rangers in PvP is fun.

A Dex build can use either a Power Tiger to increase critical rate, or if you have a 15 crit dagger and level 7 Crit Aura, you can use a Honey Bear for the extra HP or a Molly to help out your survivability even more. You will still crit very often, don't worry, and the extra survivability is very nice if you choose to go that route.

Hybrid builds can use any of the above mentioned pets -- it's up to you which suits your playing style best. If you use a shield, though, a level 3 Molly is insane especially stacked with a 20% block rate.

PvP!
The essential skills to PvP are Rush, Crazy Standing, and Order Swing. There's much more to being a successful Guardian in PvP, but as you play you must learn through your own experiences how to play your character well. There is very little I can tell any Guardian to help them improve in PvP other than practice. I got plenty of advice from a fellow Guardian in my guild, but none of it was of any use to me until I was able to go PvP every day against a rival guild.

The best piece of advice I can give is to know your opponent. It's useless to go after somebody who you hit 4's on, so if you are out-matched you can simply help out in group PvP with your stuns, War Cry, and Heavy Weapon instead of being a main killer. Otherwise, just go after the people you know you can kill within a single rush...or help stack stuns on more powerful players in order to drop them with a team effort.

The most important thing to remember about your character is that this game is based around group PvP. If you are into duels, that's cool...and you can build your character that way. All I'm trying to say is don't look at a build and come up with a billion counters to it and then think it sucks..because the truth is, half of it is just theory anyway. I see people in other forums question certain aspects of builds because of the 7 million counters to a certain skill...but that's why this game IS balanced. Any build is countered and it's important to play your character to its strengths and not its weaknesses.

Shield?
For a Dex build, a shield is an absolute necessity.

For Strength/Hybrid builds, once again this depends on your playing style. If you're somebody who wants to just go full out offensive, use a dagger in your off-hand. If you want a little bit more survivability as well as the extra stun, go for the shield. It is possible to become a very good Guardian with either route, but I suggest having both a dagger and a shield in your inventory which you can use at any time.

---------------------------------------------

That about sums it up for now. I may add to this sometime in the future with more detailed information, but there are just way too many topics asking for skill/stat builds. Hopefully new Humans can find this information useful and I hope many other veterans of the class can contribute their knowledge as well. I know I did not cover hybrid builds, but that is because I have no experience playing one. I am only comfortable talking about what I have personally played so I know the little things about each class.

Rohan - DHAN Guide

Useful Facts and Observation about the Dhan Class.

General

The only class that currently duel wield (equip 2 weapons) are humans.

As an agility based Dhan it is better to use fast weapons, as more hits = more chance to land a crit.

Katars and Daggers both have the fastest attack speed of any weapon. An attack speed of 700, or 1 attack per second.

Criticals

The maximum critical increase without Cash Shop that can be added to a weapon is 7%.
(1-2% crit Rare +1-2% crit rare +1-2% crit orb +1% crit orb = 7% crit unique)

The maximum critical increase with Cash Shop that can be added to a weapon is 11%.
(1-3% crit Rare +1-3% crit rare +1-3% crit orb +1-2% crit orb = 11% crit unique)

Critical increase orbs can not be used in armor, only weapons.

The base crit rate of a weapon is somewhere between 5-7%

All weapons have the same base critical strike rate.

A critical hit can Miss.

A critical psychic phantom will never be modified by deadly blow, with or without Psychic Crow.

Mortal Rising only increases critical chance of normal melee attacks not skills.

The skill Sudden Attack does receive the critical damage bonus from Deadly Blow if it crits. (Confirmed)

The skill Boost does not affect the critical hit chance of skills.

The chance for a skill to critical hit is much lower then base crit chance, and is not affected by any % Critical increase.

Skills

In US Rohan many skills have false tooltips then what they actually do (changes are in bold) these include:

Mana Burn
Rank 1: Stun Duration is 3 seconds. (1)
Rank 2: Stun Duration is 3.5 seconds.(1.5)
Rank 3: Stun Duration is 4 seconds.(2)
Rank 4: Stun Duration is 4.5 seconds.(2.5)
Rank 5: Stun Duration is 5 seconds.(3)

Deadly Blow
Rank 5: 400% Agility (420%)

Silence

Rank 1: Disables your target's skills. Lasts 9 secs. (10) Cooldown: 15 Minutes
Rank 2: Disables your target's skills. Lasts 10 secs. (15) Cooldown: 10 Minutes
Rank 3: Disables your target's skills. Lasts 11 secs. (20) Cooldown: 5 Minutes
Rank 4: Disables your target's skills. Lasts 12 secs. (25) Cooldown: 2.5 Minutes
Rank 5: Disables your target's skills. Lasts 13 secs. (30) Cooldown: 2 Minutes

Invenom

The skill Invenom currently has a number of issues with it, such as not displayed in the combat text, not doing the listed periodic damage, not having a venom or poison element to apply resistance to.

On a critical attack against an equal level mob Invenom gives a damage bonus of 40-50% of your damage listed. This is most likely modified by Physical defense in some way. (not sure on exact values)

Invenom only applies to normal attacks, not skills.

Activating Invenom will cause you to exit stealth, however deactivating Invenom will not.


Stats

It is believed that before level 50, 50 Dex is required to never miss on mobs. (Needs confirmation, Should it not be an accuracy value we must reach instead of a dex value.)

Percentage based stat modifiers always around down.
Example: If a player has 19 Agility base and is given a 15% agi buff his agility will be displayed as 21, not 22. (1.15*19 = 21.85)

Agility does not give evasion at a constant value, the formula for evasion is:
Rounded Down (Your Level Plus Your Agility Multiplied by 1.19).

Builds

The most common and effective builds are:
Agility based builds (4agi or 3agi/1vit)
Strength based builds (3Str/1vit)
Hybrid/Assault based Builds (2Str/2Agi)

3 Agi/ 1 Vit PVP based build

Skills

5 Deadly Blow
5 Boost
5 Invenom
5 Hide
5 Mortal Rising
5 Avoid
5 Mana Burn
5 Confusion Pouch
5 Silence
1 Sudden Attack(Or Mirror Shield, pure filler)
1 Sprint

Total: 47
Remaining Points: 2

Variations
The remaining points can be placed in either Quickness or Parry, you can also remove 1-4 Points from confusion pouch to place in these skills as well, I prefer a 20 second Crowd Control with a 60 second coolodown myself, but if you are lacking on accuracy or want even more evasion its personal preference really.

How the build works.

All your damage in this build is based off of crits, as such maximizing your crit chance is your highest priority. This build Is designed specifically for pvp. With a 2 minute cooldown silence, 20 second "disorient" effect, 5 second stun, and max rank stealth, as well as a considerable amount of evasion from agility you will be a force to be reckoned with in PVP. This build has very good survivability with only slightly less dodge then a pure agi build, and tons of tricks to escape bad situations. You will fair very well against dekans, humans, and elves, but will have a hard time against archers, and mages. You will destroy str dhans, and stalemate against agi. Weapon damage is not important, and you should use a weapon based purely on stats. Linking your silence and mana burn at crucial moments is the key to victory.


3 Str/ 1 Vit PVE based build

Skills

5 Parry
5 Psychic Crow
5 Psychic Phantom
5 Deadly Blow
5 Boost
5 Invenom
5 Mana Burn
5 Sudden Attack
5 Mirror Shield
1 Sprint
1 Hide
1 Avoid
1 Quickness

Total: 49
Remaining Points: 0

Variations
Points can be moved out of Mirror Shield and into confusion pouch or silence for a more pvp oriented build, although a flat 15% dmg reflection up at all times is pretty nice.

How the build works.

This build is based off maximizing strength and your P attack, its pretty straight forward, you will have pitiful evasion compared to an Agi dhan, and will not be able to tank bosses effectively. On the plus your damage is very good and consistent, Psychic Phantom is your main damaging skill and combined with Psychic Crow will dish out damage similar to an AGI dhan crits every 8 seconds. This build is a great party DPS build, and can solo well, but you will need to use potions. This build is not recommended for pvp as your survivability is very low.

Mana can be an issue as between buffs skill spamming and Invenom your mana will run out quickly, you will need mana potions, and I strongly recommend getting a mana absorb modifier on your weapon as it will negate all mana and then some lost from Invenom.





That's all for now, I will post more information as I come across it, keep in mind this is not 100% accurate and more testing needs to be done to confirm a lot of this. We are in open beta after all.

If you disagree with anything posted, or have information you would like to contribute feel free to respond here, (no flaming please).

Credit given to Aero's Calculator for Skill descriptions and Evasion formula.

Information I would like to test:
Larger sample to determine crit rate of weapons.
Formula that determines damage mitigation based off defense.
IS deadly blow affected by physical defense? if so how by what value.
What is the base crit damage value added to an attack? 20%? 30%? other?
I will be adding common skill choices per build in a future update.

Rohan - DEKAN Guide

I see a lot of people asking for dekan build but too lazy to start their own guide with their findings and experience so I will try to do something like a small user guide for the new guys around. This is for you, the one who choose the dekan path.

First of all dekan is a popular race for the new guys due to evolve (dragon form) so is easy to understand why many people choose it as its first char in Rohan, however we need to see how this char grows during the game.

Getting started with your dekan:

*EDIT: The first thing you need to do is change the assassination mode (red name) by going to dekan town persona swtich npc:

You need to know what do you want to do with your dekan, this the first thing, dekan can play the damage dealer role or the tank role very well, it also can be a back up healer supporting the elf main healer with some life saver heals.
Once you have defined what you want to be here comes the development part, if you choose the damage dealer path you will have a fun job but you also need to be useful to your party, remember Rohan is mostly party based so everyone needs to participate.

Builds:
Dekan has 3 builds: STR, Full VIT and INT.

STR DEKAN: This is (in my personal opinion) the funniest dekan build, you are in the middle of the action having an active role in it. Dekan do a lot of damage but they can be squishy at the first levels. There is one important point to consider, the best DD str dekan Dragon fighter is separation, if you go this path and want to get evolve later you may want to have a reset handy.
Let’s go to the build:

Stats: easy to figure as dragon fighter 3 str 1 vit, but you need to add dex, my recommendation is get dex to base 50 when you reach lv 50, then is up to you if you want to add more dex.

Skills: this is for a full sepa Dragon Fighter which is the faster way to lv up to 50:

-Darkness 5 (dekan can use elemental attack with no problem and it adds a lot of good damage in PVE and slows enemy attack in PVP) or Frozen 5 (slows your target movement speed) **important just get 1 of them**

-Taunt 1 (requirement/ party skill to save your healer ass)
-Dragon’s power 5 (boosts your melee attack, recommendation is get it to lvl 7 if you can afford skill stones)

-Separation 1 (sepa)
-Sepa slash 5 (sepa main melee damage)
-Nail zhen 5 (sepa aoe to get good damage and take the agro on you when necessary)
-Health Funnel 5 (must have it or die :D , recommendation is get it to lvl 7 if you can afford skill stones)

-Health to mana 1 (lv 2 optional, it makes your mana infinite, u will ove it)
-Dragon skin 3 (it works good in PVP and helps in PVE for some stunning mobs like in R1)
**optional**
-Mana to health 5 (only if you feel that you need some extra hp heals)
-Breath 1 (only to pull monsters)

This is the non sepa alternative, but your attack will be really slow and your Damage per second will be far less than the sepan build:

-Darkness 5 (dekan can use elemental attack with no problem and it adds a lot of good damage in PVE and slows enemy attack in PVP) or Frozen 5 (slows your target movement speed) **important just get 1 of them**

-Taunt 1 (requirement/ party skill to save your healer ass)
-Dragon’s Power 5 (max it, no discussion, fixed the typo in this, thx for point this out)
-ForeFoot Swing 1 (requirement)
-Dragon’s trail 5 (melee base attack)
-Zhen counter 5 (AOE)
-Health Funnel 5 (same as before :D )
-Health to mana 1 (lv 2 optional, it makes your mana infinite, u will ove it)
-Dragon skin 3 (this is great skill for PVP, max it if you feel comfortable with it)
**optional**
-Breath 1 (only to pull monsters)

Gear:

Weapon: In low levels weapons are not that good but you can have good advantage from the optional when refining (don’t ask how to refine, this is about dekan not forging :twisted: :D ).
For your weapon the best a STR dekan can get is melee attack %, but at low level your melee attack is low and the weapon bonuses are crap, so get STR bonuses weapons to deal more damage and get more defense and HP from STR, the higher the better, other option can be VIT but your damage will not be as high as it should be.
My weapon optional recommendations are:
-health and mana drain: leeching is the best way to survive at low levels and the damage you deal at this lvl is good enough, Nail Zhen will fill your HP with this optional.
-damage drop: if you get a good % of damage drop this will help you with your “squishiness”, this will reduce the damage you take from mobs and players.
-attack speed: great option for separation and you can combine it with the HP drain and u will get a great result.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted Froianne as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-Damage reflection: at low levels mobs have los HP so damage reflect is a good option to get rid of them fast, if you use this try to get a weapon forged with damage drop
-HP bonus: this will give you a good amount of HP to ensure you survive.

Accessories: mainly STR, but STR/VIT works good, Ruined Khan’s (mini boss at ahkma cave) accessories are great for start, later try to get Mollek’s (boss at ahkma cave) ring of prodigious power, VIT accessories are good too and also dex, this will depend on your game play.


VIT DEKAN: This is a “sand bag/tank build”, you are there to take all the damage, you need to be skillful to keep the agro on you all the time, is not just standing there, you need to keep the mobs hiting you, use your taunt like crazy to be a great tank and every party will love you, if you do it wrong you are screwed .

Stats: Not hard to find out, all VIT, you need no more than VIT, this will give you HP, defense and damage. One skill killer and a huge meatball. This build is effective as Dragon Knight as much as Dragon Sage, but normally the VIT build head towards to Sage because of the defense buffs it gets. No reset is needed here, but your full be full party dependant to lvl up fast. Notice this build has no dex so you will miss a lot with your melee skills, for this reason I leave them open for you to choose if you want to max them or not.

Skills: With this build you will save a lot of skill points for your next skill tree, this is for a full VIT non sepa Dragon Fighter:

-Darkness 1 (dekan can use elemental attack with no problem and it adds a lot of good damage in PVE and slows enemy attack in PVP) or Frozen 1 (slows your target movement speed) **important just get 1 of them**

-Taunt 1 (requirement/ party skill to save your healer ass)
-Dragon’s Power 1 (to save skill points, is up to you if you want to get it to lvl 5, it works good too)
-ForeFoot Swing 5 (this is your main attack, recommendation is get it to lvl 7 if you can afford skill stones)

-Dragon’s trail 1 (to save skill points, is up to you if you want to get it to lvl 5, it works good too)
-Zhen counter 1 (to save skill points, is up to you if you want to get it to lvl 5, it works good too)
-Health Funnel 5 (same as before )
-Health to mana 1 (lv 2 optional, it makes your mana infinite, u will ove it)
-Dragon skin 3 (this is great skill for PVP, max it if you feel comfortable with it)
**optional**
-Breath 1 (only to pull monsters)



Weapon: In low levels weapons are not that good but you can have good advantage from the optional when refining (don’t ask how to refine, this is about dekan not forging ).
For your weapon the best a VIT dekan can get is HP %, but at low level the weapon bonuses are crap, so get VIT bonuses weapons to get more defense and HP, the higher the better.
My weapon optional recommendations are:
-damage drop: if you get a good % of damage drop this will help you be the ultimate tank, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted Froianne as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-Damage reflection: at low levels mobs have los HP so damage reflect is a good option to get rid of them fast, if you use this try to get a weapon forged with damage drop
-HP bonus: this will give you a good amount of HP to ensure you survive and give you more damage with FFS.

Accessories: mainly VIT, but STR/VIT works good, VIT accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more VIT, I recommend you stick to VIT, the more the better!.


INT DEKAN: Currently bugged, I don’t recommend to use it yet so I won’t include details about it in this guide.


I’m lvl 50, now what?
This is the big question, now what? What will you do little dragon, you have 2 choices here: Dragon Knight or Dragon Sage?

Dragon Knight: Melee based skills, if you chose to be STR dekan this is like the expected path to take, if you followed the sepa you have another choice to make, should I keep my sepa or do I want Evolve?
Evolve is the point here, it gives you big boost in melee and HP, and the more important of all, makes you look cool! .But there is something all dekans must know before making the decision, EVOLVE CAN BE DISPELLED (I warned u), and it has a 10 minutes cool down and it does not reset when you die, this means if you cast your evolve and you die you need to wait the whole CD time to use it again and this also applies if you get dispelled (Evolve STR dekan worst enemy). SEPA SKILLS DO NOT WORK IN EVOLVE MODE.

Ok, having the evolve thingy clear, I will post here some options for the full sepa dekan, this is the dekan without evolve:

Full sepa dekan:
Stats: lvl 51-70: 5 STR 1VIT , lvl 71-99 7 STR 1VIT. Don’t forget to add some dex according to your own experience.
Skills:
-Zhen Mastery 5 (boosts your zhen damage, max it if you can afford lvl 7 stones)
-Critical immunity 1(max it for late game but not until you get all your attack skills)
-Extricate 2 (max it, u will need it)
-Mist 1 (max it only if you like to go hidden around pretending to be a dhan, it is usefull but is up to you to max it)

-Forced lock 5 (boost your critical damage)
-Fast Shadow 5 (lvl 7 if you can afford it, max attack speed)
-Soul Divider 5 (sepa stun max it if you can afford lvl 7 stones)
-Toxic Potion 5 (great for PVP)
-Dark Spell 5 (great for PVP)
**optional**
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)
-Karma 5 (resurrection skill)

Evolve Dekan:
This is why you created a dekan right? Become a big hungry dragon!, here you need to reset your skills and go the non sepa Dragon Fighter way.

Here we go for the Dragon Knight skills:

-Zhen Mastery 5 (boosts your zhen damage, max it if you can afford lvl 7 stones)
-Critical immunity 1(max it for late game but not until you get all your attack skills)
-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Suction 3 (drain HP/MP, helps you to stay alive, max it if you feel your self too squishy)
**Sudden Death 5 (boost melee damage, toggle lvl 7 if you can)
**Blood Effect 5 (boosts your critical rate, toggle, lvl 7 if you can) (**important** choose only one o f them)
-Lunacy 5 (boosts attack speed, lvl 7 if you can)
-Dragon’s nail 1 ( % stun with regular attack, max it if you want, this skill is not that helpful, but if you like it max it)
-Mist 1 (requirement, max it only if you like to go hidden around pretending to be a dhan, it is usefull but is up to you to max it)


-Forced lock 5 (boost your critical damage)
-Fast Shadow 5 (lvl 7 if you can afford it, max attack speed)
-Penetrate 5 (lvl 7 if u can, stun)
-Toxic Potion 5 (great for PVP)
-Dark Spell 5 (great for PVP)
**optional**
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)
-Karma 5 (resurrection skill)

Weapon: Melee attack % weapon for sure, the highest you can make and afford.
My weapon optional recommendations are:
-health and mana drain: leeching is the best way to survive
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly STR, but STR/VIT works good, STR accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more STR.


VIT Dragon Knight: tank but aggressive.

Stats: All VIT.

Skills:

-Zhen Mastery 1 (boosts your zhen damage, max it if you want and can afford lvl 7 stones)
-Critical immunity 5 (max it)
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)

-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Penetrate 5 (lvl 7 if u can, stun)
-Dragon’s nail 1 ( % stun with regular attack, max it if you want, this skill is not that helpful, but if you like it max it)
-Mist 1 (requirement, max it only if you like to go hidden around pretending to be a dhan, it is usefull but is up to you to max it)
-Forced lock 1 (**5 optional**) (boost your critical damage)
-Toxic Potion 5 (great for PVP)
-Dark Spell 5 (great for PVP)
**optional**
You can take all the skills I listed before for STR DK if you want, your main skill still will be FFS
-Karma 5 (resurrection skill)
***I have noticed that if you have dragon nail and fast shadow max you can have your target stuned really often however your melee damage is not good, you can take this skills combination if you want but it will only work for stunning your opponent 1 second, sometimes you get a nice stun rush on it sometimes not, try your luck***

Weapon: HP % is the best for this build to max FFS damage too.
My weapon optional recommendations are:
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly VIT, but STR/VIT works good, VIT accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more VIT. My avise, go for full vit.


Dragon Sage: Intended to be the INT oriented option for dekan, this build got screwed due to bug of the skill Breath.

This is powerful as melee but is highly preferred for full VIT due to Impenetrable that gives you a great boost in defense.
As a note Dragon Sage best performance is in Evolve mode.

Str Sage: this is the fastest way to lvl up, perfect for solo and great in party.

Skills:

-Zhen Mastery 5 (boosts your zhen damage, max it if you can afford lvl 7 stones)
-Critical immunity 1(max it for late game but not until you get all your attack skills)
-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Suction 2 (drain HP, helps you to stay alive, max it if you feel your self too squishy)
-Mantle 1 (requirement)
-Splitter 5 (% to make your regular attack slpit AOE damage)
-Impenetrable 5 (increase defense)
-Fast Shadow 5 (lvl 7 if you can afford it, max attack speed)
-Forced lock 1 (requirement)
-Flow 5 (lvl 7 if u can, stun)
-Full blast Assault 5
-Dragon Wing 5 (increased movement speed)


Weapon: Melee attack % weapon for sure, the highest you can make and afford.
My weapon optional recommendations are:
-health and mana drain: leeching is the best way to survive
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly STR, but STR/VIT works good, STR accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more STR.


VIT Dragon Sage: tank and ffs nuker.

Stats: All VIT.

Skills:

-Zhen Mastery 1 (boosts your zhen damage, max it if you want and can afford lvl 7 stones)
-Critical immunity 5 (max it)
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)

-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Penetrate 5 (lvl 7 if u can, stun)
- Suction 1 (drain HP/MP, helps you to stay alive, max it if you feel your self too squishy)
-Mantle 1 (requirement)
-Splitter 1 (% to make your regular attack slpit AOE damage)
-Impenetrable 5 (max defense bonus)
-Dragon Wing 5 (increased movement speed)


**optional**
You can take all the skills I listed before for STR DS if you want, your main skill still will be FFS
-Karma 5 (resurrection skill)
-Imprint 1 (reveals hidden players)


Weapon: HP % is the best for this build to max FFS damage too.
My weapon optional recommendations are:
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly VIT, but STR/VIT works good, VIT accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more VIT. My avise, go for full vit.



Ok this is all I have for now from my own experience as dekan, if you have something to add or something to remove please post it and I will make the corrections if necessary, please avoid the flame here because this is intended to help not to enrage.

I don't want to tell you how to play your char but I hope this can help you as a reference guide about the dekan and encourage you to make your own builds according to your game play and player skills.

I hope you have fun with your dekan.